Bizarro the Morphing Coasters why?
#1
Posted 28 October 2009 - 06:30 PM
LIVE TO RIDE!
#2
Posted 28 October 2009 - 08:08 PM

Avatar by Strata Force Coaster Count - 102 Sig by Strata Force
#4
Posted 28 October 2009 - 09:09 PM
My friend must have lied to me... But still. Why?
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#5
Posted 29 October 2009 - 07:50 PM
#6
Posted 29 October 2009 - 08:30 PM
#8
Posted 29 October 2009 - 09:55 PM
I speculate this because I frequently ask the same thing...
#9
Posted 29 October 2009 - 09:56 PM
And to Twidragon1000,
EDIT: Vater double posted with me
This post has been edited by JDcoasterConqueror: 29 October 2009 - 09:57 PM
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#10
Posted 30 October 2009 - 06:17 AM
The X2 transformation happened during the operating season because their is no off-season. The Texas Giant transformation will take from now until Spring of 2011 because they have hired the company who built El Toro at SFGAdv (note; Intamin merely designed El Toro but did not build it, a US contracting construction firm that has experience building roller coasters built El Toro) to take the Texas Giant under the knife. The structure will be renovated, some turns will be banked at different angles. The ride will obviously be retracked, etc.
Because of the actual structure and track work, the transformation will take a while longer. Also, we're not sure wither the Texas Giant will get a new name or be rethemed or not. We'll just have to wait and see.
2011: BGE (All Year), Six Flags Over Georgia, Six Flags America, Six Flags Great Adventure, and (possibly) Europe.
Overall Top 5: 1. Thunderhead 2. Kraken 3. Millennium Force 4. Apollo's Chariot 5. Maverick
Coaster Count: 102 - Griffon Count: 49 - Big Bad Wolf (1984-2009) - Great American Scream Machine (1989-2010)
#11
Posted 30 October 2009 - 11:50 AM
1. Six Flags doesn't have the money to plop down new coasters into all their parks anymore, so instead, they upgrade their old rides.
2. Chances are, the rides SF just upgraded are probably starting to show their age. By upgrading the trains and taking care of the track, the coaster's shelf life is extended a few more years. This not only extends the life of the coaster, but reduces maintainence costs as well. The added theming is tacked on to enhance the ride experience for the GP.
3. In today's economy, SF needs all the money it can get. By upgrading old attractions and billing them as new rides, people are drawn through the gates and spend their money inside the park.
#12
Posted 30 October 2009 - 06:04 PM
I was with Shapiro until they started wasting cash on sound systems, cheap props, and unneeded special effects for the chain's best coasters.
#13
Posted 30 October 2009 - 08:10 PM
The X2 re-vamp was needed, and what they did to the ride really did help. X was (from what I've heard) really rough. Not only have they made the coaster smoother (even if not by much), they have made the ride more interesting with on-board audio (which is GREAT) and fire.
However, the Bizarro's were perfectly fine coasters that didn't need a change. So now, on two great rides, you have fire (which I like, but both spots seem out-of-place) and from what I've heard, annoying audio that just spits out random movie quotes. The transformation may have helped the ride a little for some, or it could have taken away a little for some, but overall it didn't do much just wasn't needed like X/X2's was.
#14
Posted 31 October 2009 - 10:09 AM

Avatar by Strata Force Coaster Count - 102 Sig by Strata Force
#15
Posted 02 November 2009 - 11:49 PM
So again, I ask, why would they waste so much money on an unneeded case when they could easily expand and add another attraction or delete-and-refill? They have so much money and they're throwing it away when they could do much more additions, not just to these two parks, but to some of the other parks that need that money for expansions that can save them (or at least bump them up a notch).
This post has been edited by JDcoasterConqueror: 03 November 2009 - 03:30 PM
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#16
Posted 04 November 2009 - 12:22 PM

Avatar by Strata Force Coaster Count - 102 Sig by Strata Force
#17
Posted 05 November 2009 - 10:35 PM
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#18
Posted 05 November 2009 - 10:39 PM
Why is Cedar Fair putting a $25,000,000 Giga at KD? Because that's going to bring in a buttload of people because it's a giant new coaster that "breaks a record"
Why is Cedar Fair putting a $23,000,000 Hyper at Carowinds? Because that's going to bring in a buttload of people because it's a giant new coaster that "breaks a record"
See where I'm going with this...?
#19
Posted 06 November 2009 - 10:34 AM
Both GCI's, both DK coasters, Buccaneer Battle, all the new waterpark additions and the Tony Hawk coasters don't really cost much compared to a shiny new Intamin or B&M. SF also managed to upgrade Medusa East, SROS, X, Texas Giant and Monster Plantation within the past few years as well.
Parks like SFMM, SFGAdv, and SFGAm draw a much larger amount of people from surrounding areas compared to smaller parks like SFKK and SFA. Therefore, they can pay off newer projects easier and therefore they get bigger additions. In fact, IIRC, SFGAm is the largest park in the chain in regards to attendance. In return, SFGAm has gotten a Dark Knight coaster, Buccaneer Battle, and a new parade. Same with SFMM and SFGAdv... Smaller parks are getting new additions like TGE and SFSTl which have been getting some large additions recently...
#20
Posted 06 November 2009 - 10:46 AM

Avatar by Strata Force Coaster Count - 102 Sig by Strata Force
#21
Posted 06 November 2009 - 04:12 PM
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#22
Posted 06 November 2009 - 05:46 PM

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#23
Posted 06 November 2009 - 08:17 PM
This post has been edited by JDcoasterConqueror: 06 November 2009 - 08:18 PM
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#24
Posted 07 November 2009 - 10:54 PM

Avatar by Strata Force Coaster Count - 102 Sig by Strata Force
#25
Posted 08 November 2009 - 10:48 AM
38668686.jpg
38668461.jpg (the 4 supports on the left have been painted)















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