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Paramount Town Lake


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#1 Carowindsman

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Posted 10 December 2011 - 09:33 PM

I have returned for a new RCT3 Park called Paramount Town Lake

I am using elements of Paramount and Cedar Fair.

This is just a teaser of how we will begin this new journey.

I am a little rusty with RCT3 so dont be to mean.

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#2 biZarRo

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Posted 10 December 2011 - 10:31 PM

Looks pretty nice there, but I recomend using a path cover. It would make it look a lot better. Also, please convert the picture files to .jpg next time. They're smaller and don't take too much time to download. Oh, and I can't wait to see more of that coaster in the background!
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#3 Carowindsman

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Posted 11 December 2011 - 11:43 AM

I plan on putting path covers toward the end.

I will just use imageshack for the images.

Your wish was granted I give to you Ananconda a B&M Floorless Coaster (Anaconda is a part of the Amazon area of the park)

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130" feet
60mph
6 Inversions
Fast Paced Fun

(PLEASE NOTE THIS AREA IS NOT FINISH MORE THINGS TO COME)
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#4 biZarRo

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Posted 11 December 2011 - 01:45 PM

Looks pretty nice so far, although it looks pretty short.
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#5 Carowindsman

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Posted 17 December 2011 - 07:55 PM

Here is more of the park,

White Water Rapids

A wonderful wet experience apart of the amazon area
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#6 biZarRo

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Posted 18 December 2011 - 08:04 AM

I like that layout you have there, with the lift in the middle. Very nice scenery, but I think a few more tropical trees would really give it a rainforest environment.
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#7 Carowindsman

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Posted 03 January 2012 - 09:31 PM

Latest shots

Behemoth 200" B&M Hyper Coaster

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Intense2 a Vertical Shuttle Coaster
At the time park had a height requirement so they had to dig down before the height requirement was dropped

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Beginning stages of Snoopy Land
I am debating on a layout of the wooden coaster

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#8 biZarRo

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Posted 04 January 2012 - 05:23 PM

coasters don't look too bad, but would look better when you start adding scenery.
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#9 The BeastFan

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Posted 06 January 2012 - 12:13 AM

Seeing that it appears you have both expansion packs (the palm trees are from Wild and the raft ride plus the station theming around the floorless are from Soaked), why did you not go with the extended coaster on the floorless? The dive loop and 0g roll pieces would improve that layout a ton. The MCBR looks awfully low and late in the ride. I suggest either ditching it or making the ride taller and longer to accommodate a MCBR. I'm also curious to how you're doing supports. Are you using custom supports, in game supports, or a mixture? The park looks like it has potential, but what you're showing us looks too unfinished. You don't have to rush to keep giving us updates. As a fellow RCT3er, I'm aware of how long it takes to create things, especially when lag kicks in. Use all the time you want and build at your own pace. I feel you'll get much better responses from members' posts.

Also, on a lighter note, I'm impressed by the scenery job you did around the rafting ride. The landscaping and foliage are superb. The hyper coaster looks intriguing as well.

Edited by The BeastFan, 06 January 2012 - 12:20 AM.

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#10 Carowindsman

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Posted 07 January 2012 - 04:00 PM

Thanks for the comments to answer some of your questions beast.

I am using all expansion packs for the park.

I decided to go with the floorless at the time because honestly I wasnt thinking about the extended coaster with the potential it has haha. I was actually in the process of trying to redesign it with the extended coaster. I felt i put the MCBR lower to give peeps a up close on the ride itself. But it actually isnt as late as you would think. The tracking on the ride is great and keeps all the trains moving on the circuit with out stacking.

I plan on doing customer supports but wont do that till later in the cycle of the park.

As far as the quick update I am actually farther along than what I have put out and just decided to put them updates out fast.

Thank you for the scenery compliment, Scenery is not my strong point when it comes to this but am really working hard for it.

Thanks on the Coaster to. I am still debating on the layout because the ending isnt like I wanted it.

But thanks again
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#11 Carowindsman

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Posted 15 January 2012 - 06:28 PM

Here is snoopy town.

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Thunder Road in the Western Section of the park.

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Edited by Carowindsman, 15 January 2012 - 06:30 PM.

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#12 biZarRo

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Posted 16 January 2012 - 09:56 AM

I'm liking the woodie there, but the terrain in both areas need to be touched up on. Use the snap tool, it's very helpful.
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#13 Carowindsman

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Posted 21 January 2012 - 03:00 PM

Thanks Bizarro i am updating as we speak.

Here is the lastest update The Town Lake Railroad recieved its station
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There is a new station being built up and the middle island has a construction going on but we dont know whats happening
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Vertigo has gone up in a super suprise with pulse pounding 5 inversions it keeps on going the whole time.

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#14 biZarRo

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Posted 23 January 2012 - 10:45 AM

Station looks pretty good, and that coaster looks pretty good, bu could be better with some more scenery.
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#15 Carowindsman

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Posted 28 January 2012 - 05:01 PM

Richochet: Spinning Wild Mouse

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Park is coming along good hope everybody is enjoying it.
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#16 Carowindsman

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Posted 09 February 2012 - 08:00 PM

1st season is about to be finished. Enjoy my first RCT3 Video with the Park


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#17 Carowindsman

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Posted 25 August 2012 - 04:44 PM

I have return and Season 2 came out with just minor enhancements and some big changes.

The major addition was Top Spin and fun water tastic Spinning ride. Enhances the Xtreme Zone.

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The next was just enhancement to pathways but what shocked a lot of people was the tear down or the update of GoldRusher

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More news will come as the park begins upgrading older rides.

As always enjoy
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#18 Ryan Shrout

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Posted 26 August 2012 - 11:36 PM

Hey, welcome back! Can't wait to see this park progress. I wasn't a huge fan of Gold Rusher so whatever happens too it, I'm excited for it.
This side of eternity is short - make the most of it.
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#19 Carowindsman

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Posted 02 September 2012 - 12:49 PM

New Update after the park started Season 2 news started to run rampant that Thunder Road, Was gonna be getting an update and upon my drive around the park and enjoying the park the whole western section was closed off. You can see the difference wonder what they are gonna do with the ride now.

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Also the Go Kart track is starting to come down and a lot of park just seems to be going through construction mode halfway through the season.

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Enjoy..
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#20 Carowindsman

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Posted 23 September 2012 - 02:05 PM

New small updates for the 2013 Season,

Western Section has now added a horse farm to bring the wild west to the customer even closer than ever.

Shot0040.jpg

Also V2 recieved a nice new paint scheme
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Also here begins the future you pick what the 2014 season will become.


Top Left
Update to Behemoth (New Track design, Theme, Color)

Top Right
The Old trains turn into tech giants with Monorails, (The #1 and #2 trains will be used and turned into a nostalgic area in the wild west

Bottom
A new launch coaster Named COIL (This is just a layout design theming will be added if decided on)

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#21 Ryan Shrout

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Posted 26 September 2012 - 12:41 PM

Coil is interesting. Sort of a Xcelerater look to it. I feel like the color needs to be more bold though, regardless of how you choose to theme it.
This side of eternity is short - make the most of it.
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