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Six Flags Dreams of Adventure


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#1 rccrazy23

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Posted 04 June 2006 - 08:45 AM

Introducing my newest park SF:SofA


My first ride so far: Action! A tour of a movie studio, with an exciting twist. Still needs a tunnel for the second launch. The grey place next to it is studio 62 I may put a riptide(wipeout) in there.

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I need help with 3d objects!

#2 Guest: Grand Admiral_*

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Posted 04 June 2006 - 11:20 AM

You need to add a lot more to this and redo the color on your coaster. Also the name "Six Flags Studios of Adventure" should be changed to "Six Flags Studio Adventures"

#3 gocubsgo25

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Posted 04 June 2006 - 11:35 AM

I like the layout of the coaster, but you need work on the colors and the and theming.
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#4 JCxHC4life

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Posted 04 June 2006 - 12:59 PM

Your ride looks pretty good, but like everyone else said you need to work on your theming.
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#5 rccrazy23

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Posted 04 June 2006 - 05:56 PM

There not much themeing to have on that ride that's why I asked for help with custom 3d's



Well here is Titanic

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#6 CoasterFanXL

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Posted 05 June 2006 - 02:56 PM

I think titanicn is overall unrealistic. The drop is too steep. You should also add much more scenery. Do you consider getting custom scnery?
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<span style='color:blue'>Disney Ride Contest!</span> <span style='color:blue'>Imagination is the key!</span>
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#7 rccrazy23

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Posted 07 June 2006 - 04:03 PM

Drop too steep? I don't want the ride to go down a hill the same slope as the lift hill! It is fine.



Batman: The Dark Flight

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A skywheel that needs some help
I'm going to change the end of the ride and where can I find the crane structure in custom scenary?
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Can't be SF without an SLC!
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A B&M hyper called Kumba Ka: Heart of the Jungle
Does anyone have a link to custom scenary for Kingda Ka or african themeing?
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Enterprise and The Joker

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#8 CoasterFanXL

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Posted 07 June 2006 - 04:41 PM

I like the batman ride. And the crane is in a pack called Travaux. JUst to let you know.
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#9 rccrazy23

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Posted 07 June 2006 - 04:43 PM

No I meant that crane like structure that skywheels are supported by, but thanks anyways.

#10 TheDarkMaxim

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Posted 07 June 2006 - 05:29 PM

BTW slc dont turn onto the lift hill the block brakes should be where the the station is.
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thank you keith

#11 gocubsgo25

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Posted 07 June 2006 - 06:57 PM

I like it, but SLCs are the easiest recreations you can do.
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#12 rccrazy23

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Posted 07 June 2006 - 08:18 PM

Yeah I forgot to change the layout, it was an already made one I down loaded. I will change it.

I have changed the layout of the skywheel ride
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I have been thinking about the name how about
Rita?
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Or X-Sector?
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Subbmission?
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More Action
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I love this picture!
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The right side of the park
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#13 Questjump

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Posted 08 June 2006 - 03:51 PM

Alright, I looked at your pics and one thig you should really consider fixing is where the Batmobile is. They are usually in the center and not on a side.


And one other thing, stick with original names and not real names of coasters, like Rita.

#14 rccrazy23

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Posted 08 June 2006 - 04:14 PM

^Yeah its just then it would have a better entrance.

#15 Lloyd Roberts

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Posted 08 June 2006 - 04:17 PM

Ok, you need to start over with your parkmaking.

First off, get an idea for your park and think it through, make A4 park plans and maps, overviews and get your ideas down.

Then you actually load RCT. Look over your map and get a basic idea of the areas you will have, and where they will go. DONT just go out there, make 6 million coasters, slap paint jobs on them and name them after superheros, it just doesn't work.

If you are really serious about RCT then take your time. Remember, people would rather look at a well themed screenshot that includes good archi, landscaping and foilage, as much as they want to see a coaster.

Your archi wont be great at first, but like most things, just work at it. Also, instead of just posting pics, ask people how it could be better, and what you could improve.

Try and be original, so far you have a jumbled mess that isnt showcasing your talents at all! Don't just copy real rides, think of your own, or if you are going to copy a ride, make sure you take your time with it, because people will always want to compare it to the real thing, and obviously, a game could never produce the real thing so people will always knock your work.

But what i'm getting at mostly, is take your time! Before now i've worked on 10x10 areas for 3 hours. The more effort you put in, the better product you will get out. You really need to think to yourself about where this park is going, and what you want to do with it.

I sincerely hope i have helped you, as soon as i saw the pics i wanted to try and help, as you do have potential.

Keep trying with your scenery, it's the most important thing. I mean, look at real parks, you see scenery EVERYWHERE. Especially at Universal (which is what this park is based on, partly anyway).

Keep going, never give up and keep showing screens. Look at other peoples work, don't copy it, just look. I don't play RCT3 so i cant suggest good parks to download, but i looked at most of the Spotlights i could find on New Element (i play RCT2) and that has helped me immensly. I'm not trying to reproduce it, but to make my own style that is inspired by great works.

Good luck, keep trying and i hope i actually said something useful here!

#16 rccrazy23

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Posted 08 June 2006 - 04:24 PM

wow that was a lot to read

Well for the name I decide to have an eqyptian theme because I downloaded a cudtom scenary pack with a lot of Egyptian stuff. The name well I think either Osiris(I really loved that name nightwolf), Rah's Revenger, or The Fantastic Pharao.

#17 rccrazy23

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Posted 08 June 2006 - 09:37 PM

BIG NEWS!


The whole park has had a renovation! And I mean the whole park!

I didn't make the egyptian coaster yet but names are welcome still.

I did make an inverted called Evergreen, I was wondering should I change the supports to blue and call it frosty shadows.

Well here it is!

The New Park!

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Here is

Evergreen
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Does anyone have c.s. letters for me to put here?!?!?!?
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The revised SLC called Mind Bender(with the newer colors) and Chaos
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New junior L.I.M. called
scenary not done(obviously)
The Old Country
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#18 TheDarkMaxim

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Posted 09 June 2006 - 06:26 AM

If you built an invert and now you will want to get rid of the slc 2 inverts aint realistic.
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thank you keith

#19 Lloyd Roberts

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Posted 09 June 2006 - 07:39 AM

^ That's true. Unless they are two duelling inverts ofcourse!

I still think you need to cut down on the amount of coasters you have. I like the looks of evergreen, so really try and work on that, and make it the parks main attraction. Take it step by step and build up the ride until it looks awesome, but really, cut down on coasters!!!

#20 rccrazy23

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Posted 09 June 2006 - 08:59 AM

I only have three and I was going to add one more. What do you think of a junior B&M hyper called Neon Nights. I would be a light extravaganza! And then probably a kiddie coaster too.

#21 Lloyd Roberts

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Posted 09 June 2006 - 09:11 AM

You make whatever coasters you see fit, but can i recommend that oyu dont build them all at once!

If this park is having themed areas, split the coasters up, but one in each area or something, i'm still seeing this park as kind of a mess. There is a definite improvement since the first lot of screens but there's no need to put all your coasters in one place!

What map size are you using anyway? Is this gonna be a huge thing, or kindof a small fantasy park? Seems fantasy so far to me. Don't see much realism.

Keep going though!

Oh, and clearly naming is not your strong point! :rolleyes:

#22 rccrazy23

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Posted 09 June 2006 - 10:19 AM

Map size? not sure what that is, but I am using about half of the total room they give you. Is that what you wanted to know?

#23 Lloyd Roberts

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Posted 09 June 2006 - 10:22 AM

Map size = What sized map are you using?!?

I just realized that you're not doing this in the scenario editor, you should do really, it gives you more flexibility. You can change things like the map size etc which you cant do on sandbox mode.

I dont know about RCT3, but on RCT2 the biggest nap you can use is 256x256 and the smallest is 50x50.

I was just curious as to what you were using, but it doesnt matter, i think the default is 180x180?

#24 rccrazy23

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Posted 09 June 2006 - 10:35 AM

Oh, can I put it into the scenario editor?

#25 Lloyd Roberts

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Posted 09 June 2006 - 10:41 AM

No, i'm pretty sure you'll have to start again in the scenario editor. Then again, i dont play RCT3. On RCT2 there's an option to convert saved game to scenario. You save it, then open it up in the scenario editor. You lose all your rides (you cant build rides in the SE on RCT2) but i dont think you would on RCT3...

You're probably better off talking to Kraken or someone who plays the game. (*No favouritism in naming him, he was on my mind *winks and smiles*) :lol: :lol: :lol:




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