Fox Studios World My second RCT2 park!
#1
Posted 14 June 2006 - 05:04 PM
As far as I know, there has been no RCT park using the (20th Century) Fox brand, so I consider it the first time it is being done. I have great plans for this park, and can't wait to get deep into its design.
Here are a few details on what I have planned:
Themed Areas:
Star Wars Galaxy - A section of park themed to the original Star Wars trilogy (I am not a fan of the newer trilogy). My planned signature ride will be a flying rollercoaster going through the Death Star trenches much like the climactic moments in Episode 4: A New Hope (the original Star Wars movie).
Thrill Sector - This area of the park will house the bulk of the thrill rides, including my most fondest idea, Behind Enemy Lines, a propelled inverted coaster that is launched off an aircraft carrier runnings its course over the lake and edging the mountainous terrain.
Old Tyme Exposition - A non-movie themed area mainly dedicated to traditional carnival and fairground rides.
Ice Age: The Adventure - My kid's section of park themed to the popular Ice Age computer animated movie and its sequel.
Fox actually has quite a few movie titles that has potential for some good rides. Such titles I am hoping to use include: X-Men, Flight Of The Phoenix, I Robot, Cast Away, Speed, True Lies, Broken Arrow, Aliens, Predator, Die Hard, and more.
I have a few screenshots to show, but they are pretty bare since I just began construction of the park. I created my own website on FreeWebTown to host my own RCT2 site (see the banner/signature below) including all the screenshots, updates, links to each site I post in, etc.
Click on the below link to view the screenshots:
CLICK HERE TO VIEW THE SCREENSHOTS
As always, feedback is always appreciated.
On a side note, my first park, Six Flags Xtreme Canada, can be downloaded from my site as well.
Lastly, I never meant to irk or tick anyone off by bringing up old posts. So my apologies. Moving on...
Cheers.
TD
#2
Posted 14 June 2006 - 05:59 PM
#3
Posted 17 June 2006 - 11:33 PM
Thought I'd post a little update - nothing too exciting, but I like to pay attention to detail, and finish off with one area before moving on. I've been working on some details for the private member's section of the park, and also I've been working on the main entrance of the park.
PLEASE CLICK HERE TO VIEW MY SCREENSHOTS
For the "main entrance" screenshot, it is by far incomplete, but I wanted to post my progress with it at this point as I'd like to seek out some advice as to the best way of spicing it up, particularly around the bridge over the water portion. As you may have noticed, I did make some relatively minor changes to the patio side of the as of yet unnamed restaurant, including reworking the waterfall... but I wonder what else I can do with it. At the bottom of that screenshot is a souvenir shop. Inside of it are numerous different souvenir stalls.
Any suggestions are appreciated.
#4
Posted 28 June 2006 - 09:05 PM
Anyway, I've done some reworking of my main entrance. In regards to the restaurant, I just did a tiny bit of tinkering, adding some sunroofs, and adding an overhang over the entrance to the restaurant (something specifically suggested by someone to me). I want to keep the area decorated but still have lots of space for peeps to walk around (some say that's great, others say it's a bad idea). I've just added some flowers and foliage of sorts.
The gift shop has been moved and redone. Now, on the mainfloor is the shop, with 4 or 5 stalls in it, and on the 2nd floor is the monorail station.
Proceeding up the main entrance you'll find an observation deck in a not-entirely enclosed island. I think it looks nice.
CLICK HERE TO SEE THE SCREENSHOTS
Still some tinkering to do to enhance the appearance of the area but it's finally taking a more certain shape.
#5 Guest: Grand Admiral_*
Posted 28 June 2006 - 09:36 PM
#6
Posted 03 July 2006 - 04:36 PM
Doing more work on the entrance area of the park, I changed the colours of the glass roofs and sunroofs throughout the restaurant. It's not a major change, but I think it makes a big difference in its appearance - and for the better. And no need to point it out, looking at the screenshot, I realized I missed a piece.
In the same screenshot, you'll see a new attraction I added, a 3D theatre. I opted to use an all-glass dark-tinted roof that reminds me of a neat pavilion I went to as part of Expo 86 in Vancouver, BC. There is a method behind my madness...
Also, I got really tired of working on the same area, trying to make it the best it can be, so I took a break after adding the theatre attraction, and decided to work on my first coaster. It is a kid's wooden coaster in the corner of my Ice Age Chill Zone kid's section of the park. In the screenshot you will see the stats of the ride. From the day I made the landscape, I envisioned having a coaster run just above the water and take advantage of the little island... although I originally thought I'd use a bobsled coaster there instead of a wooden one. I am anticipating this ride to be a popular one, hence a long queue line.
At this time, all the rides/attractions in my park do not have names yet.
CLICK HERE TO SEE THE SCEENSHOTS, or simply click on my banner/signature to go to my website where the screenshots are posted.
Feedback appreciated.
#7
Posted 09 July 2006 - 04:08 PM
I've managed to get quite a bit done the past number of days, which I am surprised at because I am working overnights mostly. Not only have I done more expansion into my Ice Age Chill Zone family section, but I've done some retouching and modifications to my park entrance area. In all, I have 7 new screenshots posted.
Screenshot 1) Fox Action Cinesphere - After reading suggestions to change the exit for the ride, as well as modifying the queue line, this is what I came up with. I also created a new path that goes through the gift shop (in which the monorail station sits above it) and goes around the Cinesphere. One reason why I did this is early tests of opening my park shows that without that path, peeps would go into the shop and get caught in there and never come out - we all know how bright the AI is...
Screenshot 2) Lockers - Located right beside the entrance to the park, is a section for locker rentals. The lockers were custom made by Devilman at RCT Revalutions. As you can easily tell, the pathway is blocked so peeps don't actually walk in that area, as they'll get lost and fall into a black hole of sorts. Nonetheless, pretty much all major parks have them and I am trying to do a realistic type park (just as I made the amphitheatre and private groups section, but they too are blocked off.
Screenshot 3) Kingdom Of Heaven Live Action Show - Basically another space filler. Based on the movie Kingdom Of Heaven, this blocked off area is a live action show with all new custom stadium seating designed by Havingfun at RCT Revalutions.
Screenshot 4) Same thing as above, but a reverse angle. This particular view shows the custom stadium seating to a better effect. During one of my many visits to other parks in progress posts on one of the many RCT2 sites, I remember a screenshot from someone about a live stage show they made but at the back of the set they put up the supports to show how it was a set... I liked that idea, hence doing it here.
Screenshot 5) Diego's Dashin Toboggan Race - A new coaster located at the entrance to my Ice Age zone. Like Mammoth (my previously unnamed woodie coaster), the ride stats seem to suggest it isn't a "kids" ride per say, but the stats are right in the middle, at least compared to other coaster tracks I've designed, so I'll say that these two coasters are family friendly, rather then for kids.
Screenshot 6) Polar Cafe - a large restaurant in the Ice Age area. Has 3 stalls in it, each serving 2 foods/drinks. A washroom is located across the path.
Screenshot 7) Alpine and Chestnut Chase - 2 more rides in the mid-section of Ice Age. Alpine is a flat ride - not too much to say there. Chestnut Chase is obviously a little coaster for little riders. It is in the same mold as other junior coasters such as the Taxi Jam coasters for Paramount Parks. In this same screenshot you'll see my 2nd monorail station. Obviously, I am still working on this section of the park.
So those are my updates... 7 screenshots. I am getting a bit excited at how this park is shaping up.
CLICK HERE TO VIEW MY SCREENSHOTS, or click on my signature/banner to go to my website where they are located.
NOTE: When looking at the screenshots page, it may show that one of the thumbnails isn't working or something. Ignore it, they all work fine, I don't know why the website is giving me that problem, but if you click on any thumbnail image, including any icon that shows a broken image or link, it will in fact work and take you to the larger image size.
Sorry this is so long, but on a side note, I wanted to add this last bit. Recently, my park was put on the RCT Peeps spotlight, complete with a well-written and detailed review by Wolfman of my first park, Six Flags Xtreme Canada.
CLICK HERE TO READ MORE ABOUT THE SFXC REVIEW, or again, click on my signature/banner for more information.
Cheers.
#8
Posted 09 July 2006 - 04:55 PM
"If you say the words 'live together, die alone' to me Jack, I'm going to punch you in your face."
#9
Posted 09 July 2006 - 07:27 PM
#10
Posted 12 July 2006 - 11:11 AM
About PGE. I am not planning on working on that park for a while. There are lots of Six Flags and Paramount RCT2 parks out there, so I thought I would steer a bit differently. a lot of the ideas I had for PGE I modified to use in this park, so I am not sure if I will ever get back to PGE.
#11
Posted 31 July 2006 - 10:15 AM
The two new screenshots I've posted on my site are of my Ice Age: Chill Zone family section. The first one includes my new toboggan coaster (Sid's Slidin' Tobaggon Run), a still unnamed underwater submarine ride, and a very plain, boxy, and dull building for the monorail stop (yes, I really want to spice that building up a lot).
The second screenshot is an overall view of the entire section. All the rides that I initially planned on having in this section of the park have been made, but I can't help but feel there needs to be more. There are empty spaces, gaps, and, just quite simply, it needs more - not sure what to put in though. Perhaps adding a few static space filles (like I did for the lockers and amphitheatre at the front of the park).
CLICK HERE TO VIEW MY SCREENSHOTS, or click on my banner/signature below to go to my site.
So no need to tell me this area needs work, I realize that. Any specific suggestions as to how?
#12 Guest: Grand Admiral_*
Posted 01 August 2006 - 01:14 AM
#13
Posted 02 August 2006 - 10:11 AM
Anyway thirstydeer, your park looks great!
#14
Posted 03 August 2006 - 05:20 PM
Grand Admiral, on Aug 1 2006, 03:14 AM, said:
It is a custom object that I somehow got from downloading a user created custom park somewhere - may have actually been from the downloads section here at Coaster Net.
#15
Posted 07 August 2006 - 03:09 PM
In the first new screenshot, you can see the revamped monorail station. This time, it is a wooden lodge type building, and I changed the monorail track to the patented blue and yellow that Fox uses in its logo. Also, the station is partially imbedded into the mountain range I added there.
In the second screenshot, you'll see that my outdoor food court has been taken out. Instead, I added a little mountain and used it as the centerpiece for a minigolf course I put in there.
I don't have a screenshot to show this, but I also redid the forest landscaping so that there is a greater variety in treetypes.
CLICK HERE TO VIEW MY SCREENSHOTS, or click on my signature/banner below to go to my site.
I am not done tinkering with this section, making it better and whatnot, but thought I'd show what I've done so far.
It's still a work in progress.
#16
Posted 07 August 2006 - 04:07 PM

Coasters- Wood 4 Steel 16 = 20 Parks- 5
Marge- Homer, did you just call everyone chicken?
Homer- Nooooooo, look I swear on this bible
Marge- Thats not a bible! Thats a book of carpet samples!
Homer- Mmmmmmm Fuzzy!
#17
Posted 07 August 2006 - 11:02 PM
RYz, on Aug 7 2006, 06:07 PM, said:
Overall, quite a while... 2 years I guess... maybe a bit less. I first got into custom parkmaking after seeing so many out there and wanted to try one on my own.
This one is my second attempt.
#18
Posted 08 August 2006 - 03:09 AM
#19
Posted 08 August 2006 - 03:14 AM
Shockwave121, on Aug 8 2006, 05:09 AM, said:
Actually, adding minigolf was suggested to me. In regards to the question about the Simpsons, I think you're high up there among the list of people who've wanted to see something related to the Simpsons. Sadly, I won't be doing it though. I am focusing on Fox movies (and no need to point out the eventual release of The Simpsons movie in 2007).
I am, however, am debating another family section of the park devoted to Fox's other computer animated movie (and my personal fave), Robots. It'd obviously use a mix of abstract and mechanical theming.
#20
Posted 01 September 2006 - 01:26 PM
One of my first and favourite ideas I had for this park was for my Behind The Enemy Lines suspended coaster that would be propelled off an aircraft carrier, go through a twisted track, and return to the carrier. Thing is, not too long ago, I came across a custom RCT2 park made by EastCoastn07 called Paramount's Great Lakes '09. I found this park on the Thrill Network. This park features a coaster virtually identical to the idea I had for my park (it's that user's version of Top Gun). Now I feel that if I continue with my planned coaster, that it would be seen that I copied someone else's ride (for those of you who would have both his and my park).
Click here to see an image of the ride I'm talking about. Is it ok to show an image of someone else's park? Don't want to be breaking any rules or anything. So much of the details of this ride is what I was thinking of, including how it launches (notice the block brake right after the station).
Truth is, we both happened to have thought of the same idea. It happens, right? Think it's OK to go through with my coaster as originally planned? Thoughts?
#21
Posted 05 September 2006 - 02:47 AM
I had to redo my Ice Age Putters mini-golf course due to some freak accident when I used RCT Reliable for something, so it looks somewhat different from the screenshot available on my site - but for the most part, it's basically the same.
Also, I lengthened my Toboggan coaster in the Ice Age area. Don't have a screenshot of that.
That being said, Ice Age is basically done, with the exception of little pieces of this and that to round it out (well-placed food stalls, washrooms, static scenery like midway games, etc)
I got a bit antsy to start on my next coaster, so I started working on my Star Wars Galaxy area. More specifically, I began work on the signature ride in that section, Death Star Trench Run (may reconsider name later). This is a flying coaster (only the 2nd one I've ever tried) that takes you through the climactic scene in Star Wars where the X-Wings and Y-Wings tackle the TIE Fighters in an effort to precision fire a torpedo down the shaft in the end of the trench, and then get out quick.
Click here to see the screenshot of Death Star Trench Run, or click on my signature/banner below to go to my site and view it.
I haven't placed scenery yet, except for a few objects within the Death Star trenches (but I have scenery turned off right now so you can see the whole coaster). The colour of the coaster hasn't been chosen yet, so no need to point that the current colour pattern doesn't fit. The intensity rating for the ride is a bit more then what I hoped for, but I am not sure how I'd want to reduce it.
This is my first try at designing this coaster, and it is a work in progress, so feel free to provide some feedback and suggestions. Indeed the final coaster could look quite different from what you see on my site right now.
Cheers.
#22
Posted 03 October 2006 - 05:59 PM
I don't even know how it happened but the park file is lost. I should've had a backup of it but no point harping on the past.
Even though I was really upset at the notion of losing what I worked on, I am going to start again - and hopefully it will be even better. This time, I can make changes from the ground up.
So with that being said, I am starting over, and hopefully will have some new screenshots to show in the coming days.
As usual, my website has updates on the development of Fox Studios World, so if youv'e made it a habit to check it every now and then, please don't stop.
You'll be hearing more from me soon.
Cheers.
#23
Posted 22 June 2007 - 02:11 AM
Well it's been a long time, but I never forgot about this park project. To refresh everyone's minds, I was making the park, but lost the file. For the longest time I wanted to
restart it, but I just kept on having other things going on. Some of them still are going on, but we all need some form of diversion and stress release, hence my return to the
RCT2 community.
Now for the update...
On my website, you can see screenshots of the park entrance, and supporting parking lot. These are by no means complete, but I wanted to give you a taste of my
progress, and so you can see what sort of direction I'm taking the beginning of this project in.
CLICK HERE TO SEE THE SCREENSHOTS OF MY PARK IN PROGRESS. You can also
view my website, and the screenshots by clicking on my banner below.
Looking forward to some feedback. Remember, this is only my 2nd park attempt.
#24
Posted 22 June 2007 - 01:52 PM
I'm debating a few options in terms of how to do the parking lot. Specifically, in terms of doing the actual parking slots. Please take a look at this screenshot I did, and tell me which you think is the best way to go. I've circled each option and numbered them...

Note: This screenshot is not available by visiting my website. I made this specifically to post on these forums, and get suggestions on.
Option 1:
Grey tarmac, using custom scenery to show the parking slots. Since some ground can be seen between the slots and the walkway, I changed the ground type to checkerboard edging, but I could change it to another edging (such as ice).
Option 2:
Grey tarmac, using the ground edging to represent the parking slots. In this example, I'm using the ice edging to accomplish this.
Option 3:
Grey tarmac, using the ground edging to represent the parking slots. In this example, I'm using the checkerboard edging to accomplish this.
Option 4?
Other ideas?















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