Jump to content


Photo

Favorite and least favorite inversion?


  • This topic is locked This topic is locked
44 replies to this topic

#1 HAJiME

HAJiME

    COASTER-net Dedicated Member

  • Elders
  • 1,137 posts

Posted 28 October 2006 - 11:36 AM

There must have been a topic like this at some point, but i couldn't find it.

My favourite inversion, just to be unique here :P, is the zero-g roll. I love even Nemesis Inferno's. Shockwave's (intamin stand-up, Dryaton Manor) makes the ride and Kumali's ('custom' SLC, Flamingoland) grew significently better as the ride wore in and became quicker.

Nemesis' is perfection in ditch, though. The combination of the intense forces in the helix before it transformed to the weightlessness as you tumble over the scenery is enough to cause an accident.


My least favourite inversion is currently the cobra roll, but i'm quite willing to change my opinion of that. Having only ridden two, which are both considered really bad, my opinion is bias.

I'm not fond of fly overs, either, although regular corkscrews are quite enjoyable. Nemesis Inferno is probably to fault for that dislike. Nemesis' last inversion, the near ground fly over, is also pretty bad whilst the first one is amazing.


I'm gussing most people will have a similar opinion, but lets see. :P

#2 RcPhanoity

RcPhanoity

    Peta-Coaster Member

  • Members
  • PipPipPipPipPip
  • 587 posts

Posted 28 October 2006 - 12:09 PM

favorite: Sea Serphant
Least Favorite: Flatspin
Posted Image
Raptor Is my AHG Buddie.

#3 CowCoaster214

CowCoaster214

    Peta-Coaster Member

  • Members
  • PipPipPipPipPip
  • 502 posts

Posted 28 October 2006 - 12:18 PM

My favorite inversion is a Dive Loop (sp?). I love loops and this inversion makes them better in my opinion. The one on Medusa really makes the ride for me, especially with a head chopper right before it.

My least favorite is a corkscrew. I just dont like how its just a simple loop, but streched out, which adds a head banging affect to it.
Posted Image
El Toro Signutre and Avatar was designed by Mysterio
CoasterCount: 29

#4 B&Mcrazy

B&Mcrazy

    Peta-Coaster Member

  • Members
  • PipPipPipPipPip
  • 549 posts

Posted 28 October 2006 - 01:32 PM

I have three favorite inversions. The Zero-G roll, Dive Loop / Immelman, and Pretzel Loop.

The Zero-G roll. Anyone who has experianced one, can tell you why anyone whould love it. The airtime and the feeling of being flip over at the same time is unbelivable.

Dive Loops and Immelmans are basically the same thing done in reverse. What I like about Dive Loops is that feeling of turning and banking, until you go completly upside down. On Medusa's you can see Kingda Ka's top hat on it's side and sometimes completly upside down.
As for immelmans, I enjoyed Sheikra's for the strange, funky floater air at the top, especially on the outside seats. Hopefully, Griffon's will be just ad good.

I'll say it right away, Pretzel Loops are intense in the back. That's the only thing that Superman: Ultimate Flight has going for itself. I would do anything to try out Tatsu's at SFMM. It's suppose to be really intense, so intense there's a trim at the bottom of it, incase of an over speed causing major Gs.

I don't care for Cobra Rolls. I think they are boring with no flavor - for lack of better wording. I don't see how they look like a Cobra's head. I would prefer a Batwing or Sea Serpant. At least on a B&M batwing, you go underground. And on a Sea Serpant it's one continuous roll.
Posted Image
~Sig by HAJiME~

#5 Hard Taco Supreme

Hard Taco Supreme

    It builds character!

  • Elders
  • 2,662 posts

Posted 28 October 2006 - 09:34 PM

Favorite: Inverted Batwing.

Least Favorite: the Loop.

#6 rccrazy23

rccrazy23

    Tera-Coaster Member

  • Members
  • PipPipPipPip
  • 413 posts

Posted 29 October 2006 - 09:02 AM

Favorite-Zero-g-roll

Least favorite-Corkscrew

#7 Tyler Carlton

Tyler Carlton

    COASTER-net Dedicated Member

  • Members
  • PipPipPipPipPipPip
  • 1,850 posts

Posted 29 October 2006 - 02:56 PM

My favorite is the zero-g-roll.

My least favorite is two corkscrews, like on CP's corkscrew. I dont like how it slams your head into the restraints.
Posted Image
Sig by me, if you would like one of a similar fashion pm me.

#8 JCxHC4life

JCxHC4life

    Mega-Coaster Member

  • Members
  • PipPip
  • 225 posts

Posted 30 October 2006 - 07:49 PM

Favorite: Zero-G-Roll, Cobra Roll, and the Loop

Least Favorite: Corkscrews
Posted Image

#9 gocubsgo25

gocubsgo25

    Peta-Coaster Member

  • Members
  • PipPipPipPipPip
  • 791 posts

Posted 30 October 2006 - 09:02 PM

Well sorry B&MCrazy but I just did your anything on Friday and it will go in as my favorite type in inversion along with those large 100+ vertical loops.

My least favorite will have to be the vertical/corkscrew loop on Desert Storm. It was made by OD Hopkins and I am very glad they retired from the coaster bussiness because their coasters are bad but water rides are good.
.....?.....

#10 BJ KoasterKooK

BJ KoasterKooK

    COASTER-net Dedicated Member

  • Elders
  • 1,192 posts

Posted 31 October 2006 - 10:50 AM

I've been pondering this question since HAJiME started this thread 3 days ago & I came up with the conclusion that as a generic type of inversion, I have no absolute favorite or least favorite--though as a whole, your basic loop or corkscrew would probably be my least thrilling.
My conclusion of favorite inversions is associated with the coaster itself, thus, that element on that coaster rules, if you know what I mean--'cause I'm not soo sure I do as yet :blink:

So, I narrowed it down to seven coasters with the best of the best inversions--for me. The list could easily have been 15 strong--but thats just plain crazy, so please bear with me.
In Alphabetical order:

1) Alpengeist's 6 inversions, particularly its Zero-G & Cobra Roll--NOTHING out there is as intense, yet sweet.

2) Drachen Fire; the Wraparound Corkscrew is still seared into my mind--awesome!

3) Kumba--BEST sit-down Zero-G & Interlocking Corkscrews I've ever xperienced.

4) Loch Ness Monster--They may be only loops, but they're the best interlocking loops left out there--sitting in the last car watching the train go in front of you, you feel the pull in almost a surreal slow motion--an incredible xperience for a life-time memory.

5) Montu; the Inverted Batwing rules, its ace, its whatever current sweetness you can call it ;)

6) SheiKra; To agree & xpound on what B&Mcrazy said; theres something very unique & special about entering a big Immelman @ almost 70mph in those huge trains, yes, in the outside seats, & feeling that huge mass slow down so much that by the top of the 145' loop, you actually do feel a little "funky floater air"--its weird, but great.

7) Volcano:The Blast Coaster; 3 Zero-G rolls @ speed --'nuff said!

Thats my unique take on the "best" inversions; sorry if its a little off base with what this thread started as, but its the best I could do B)
Posted Image

#11 Kraken

Kraken

    The ocean always gets wet when it rains.

  • Elders
  • 2,370 posts

Posted 31 October 2006 - 05:11 PM

I would also have to say Zero-G-Rolls are my favourite, but they are also one of my least favourite. It depends on the ride and its type, for example, as Joey said, Shockwave's zero-g-roll is amazing and makes the entire ride, but I Dragon Khans a little disapointing and one of the lows in the ride... The rest is amazing though. Hulk's is good too.

Cobra Rolls are another one of my favourites, they are great to look at and I love the feeling of them. Hulk's especially and Dragon Khans is just plain :censored:.

Leas favourite would have to be loop for originality, although on some rides I love the feel of them, or the Immelmann. I don't know why, they just don't really appeal to me over the others.

I love dive loops of the other hand, which is quite wierd. Cutbacks are pretty cool too, if you count them.

#12 Ryan Shrout

Ryan Shrout

    Thrill Ride Fanatic

  • Elders
  • 6,005 posts

Posted 04 November 2006 - 09:15 AM

Favorites: 0g- obvious
Corkscrew
100+ loops

Least: Cobra roll
boomerang on Viper @ SFMM
This side of eternity is short - make the most of it.
Posted Image
Avatar from RCT3 Coaster Count - 115 Sig by Strata Force

#13 Irish Coaster

Irish Coaster

    Giga-Coaster Member

  • Members
  • PipPipPip
  • 375 posts

Posted 04 November 2006 - 07:28 PM

I've only been on only 2 type of inversions. The interlocking loops on Loch Ness Monster and the corkscrews on Canobie Corkscrew.
My favorite is obviously the Interlocking loops, lots of hangtime in the loops!
My least favorite just has to be the Corkscrews, not rough, but nothing like the loops.

#14 Vater

Vater

    COASTER-net Dedicated Member

  • Elders
  • 1,578 posts

Posted 09 November 2006 - 01:09 AM

This is actually a tougher question to answer than I expected. I know that, overall, my favorite inversion is the vertical loop. However, there are a few other unique inversions that I find much more thrilling than typical loops, but I still prefer the loop in general. It might have quite a bit to do with the fact that the loop was the first inversion I experienced (and at a time when inversions other than standard loops and corkscrews didn't exist). And speaking of the first inversion I experienced, that inversion was Sooperdooperlooper's loop, which still remains one of my all-time favorites.

However, this is a loaded question that I feel I can't answer simply by citing the type of inversion that I prefer; instead I will point out some of the best (in my opinion) specific inversions that I've had the pleasure of experiencing.

The great thing about loops is that they come in so many varieties. Let's start with my favorite...

There's Schwarzkopf, as I've already mentioned, and his are generally the same size, with a few notable exceptions like on Olympia Looping, Magnum Force/Mindbender (Galaxyland), and of course Zonga (none of which I've actually ridden, unfortunately). Something about these loops rock my world. Sooperdooperlooper's is not as intense as most other Schwarzkopf loops due to the 57-foot, rampy first drop taken at only 45mph, but its almost circular shape makes it more intense than most other manufacturers' versions. The other Schwarzkopf loopers I've ridden are Scorpion, Mindbender (SFoG), Shockwave, and Laser, which feature more intense loops (especially Shockwave and Laser, where I usually grey out on the second of their back-to-back loops), and of course the shuttles King Kobra (KD) and Viper/Greezed Lightnin' (SFoG/SFKK, respectively, and currently the only coaster I've ridden in two different locations)--taking Schwarzkopf loops backwards kicks butt. Aside from their intensity, the trains' lapbar-only restraint design (again, with a few exceptions) allows for complete freedom of the upper body, which, in my opinion, is one of the major reasons Schwarzkopf loops are among the best.

Arrow loops are fun, too, but oddly they are all the exact same size no matter how large or small the coaster happens to be. For Arrow, it's all about how high the loop is placed. Take Cedar Point's Corkscrew, where the loop sits low to the ground; with an ~80' drop the loop is taken at the right speed. Then there's a coaster like GASM, where a loop of the same size is the first element after the massive 155' drop; obviously if it sat low to the ground like on Corkscrew, people would die. :P So it's placed at the top of a huge incline, and the result is kind of a hyper-esque succession of huge drop and subsequent climb, but instead of the track levelling out to form an airtime hill, the track curves past vertical and sends you upside-down and in the opposite direction. And that first loop on GASM, even though it sits ridiculously high up, is mega-intense; you slam into the top of that thing (hence, the extra bracing on the top half). Some of the exceptional Arrow loopers I've ridden include Loch Ness Monster, Dragon Mountain, Anaconda, Canyon Blaster, GASM, and Vortex. Honerable mention goes to Python, formerly at SFA, formerly Adventure World...formerly Wild World. ;) While I prefer the simplicity of the Schwarzkopf shuttles, Arrow's was a twisted variation on Anton's that provided absolutely sick air before and after the loop (and it should have also provided an oxygen machine at the top of the 47 flights of steps you had to climb to get to the loading platform).

However, all that aside, Arrow's crowning achievment is Tennessee Tornado's first loop, and in my opinion is one of the best inversions ever designed. This loop is a departure from the Arrow norm in that its entrance is close to the ground, yet is extremely tall like an average B&M loop. However, it doesn't have the typical exaggerated teardrop shape that B&M loops exhibit, and is therefore more circular in shape, more closely resembling Schwarzkopf or Togo loops. Because the entrance and exit are spaced so far apart from each other, the track twists on the ascent and descent ever so slightly, but enough to notice when riding, which is a really cool feeling. That, coupled with the awesome hangtime at the top, is what sets this loop apart from the rest, and probably the primary reason I've placed Arrow loops just under Schwarzkopf's.

I've only experienced three, but Togo loops are good in their own right. I know my opinion is unpopular, but I actually liked the Togo coasters I've ridden. Then again, judging from this thread, my affinity for vertical loops is in minority as well. Manhattan Express' loop is ok, but the ones that I really love are on the standups. King Cobra and Shockwave are my two favorite standups, and the loops contribute largely to that fact. I rarely ride these coasters anywhere but the front row because I love the feeling of freedom you get during the first drop and loop while standing up, with absolutely nothing in front of you. I get more of a flying sensation from the Togo standups than flying coasters. And the loops are shaped similarly to Schwarzkopf's (but larger), which is probably why I'm partial to them.

Finally, we have the B&M loops, which are probably my least favorite overall. That is definitely not to say that there's anything wrong with them, however. B&M coasters I feel have a certain 'overengineered' feel to them (especially the later ones), and of course this applies to their loops as well. Similar to Togo, I actually prefer one type of coaster to another when it comes to B&M vertical loops, but it's not the standup. Rather, inverted loops in my opinion are generally better than the sitdown or standup loops I've been on. Alpengeist, my all time favorite invert, has a phenomenal loop, but it's easily on the same level as Talon's, Raptor's, Montu's, Great Bear's. I'd have to give the edge to both loops on Batman The Ride for their overall intensity, however, and ironically they're my least favorite of all the inverts I've ridden.

Last, but not least, I have to give credit to the single Pinfari loop I've experienced, on Looping Star at Ocean City Pier Rides in Ocean City, MD. This loop can be described as a shrunken Schwarzkopf. I love the tight radius it has; really slams you with positive Gs.

Another honerable mention has to go to Son of Beast's loop, and I'm not so sure it's an outstanding loop on its own when compared to other loops. I'm pretty sure it is, but sometimes I think it seems so fantastic because it's a welcome 3 second break from the sheer hell of the rest of the ride.

So, I think I've covered vertical loops pretty thoroughly at this point. Like I mentioned at the top, though, there are a few specific inversions that I consider some of the best elements ever conceived. They are specific to only a select few coasters, some even one of a kind, which for me is a big plus, as I have a tendency to rank things higher just because of the unique factor. I'll run down the list of my favorite unique inversions--in no particular order--and why I like them:

Top Hat - Batman & Robin: The Chiller / Mr. Freeze (SFoT) - This is one of my all time favorites. It took me by surprise the first time, and I'm not sure I can even describe why it's so awesome. I think I like it because it reminds me of a loop, but with the entrance and exit track separated and straightened out. It really feels weird to me entering an inversion while heading upwards veritcally.

Twist & Dive - Viper (SFGAdv) / Manhattan Express - The twist & dive, in my opinion, is a bizarre variation of the B&M dive loop, but oh, so much better. Strangely, the two twist & dives I've experienced are actually quite different in the way they are executed. On Viper, after the first drop, the train banks hard to the left and climbs up to the next crest, the track twists to the right (the opposite direction of what is expected), and the train hangs upside down briefly before diving back to the left. The feeling is indescribable, and totally makes the coaster. On Manhattan Express, the twist & dive is entered immediately after the loop, and the entrance is a straight section of track that twists to the right, but there is more hang time than on Viper since the train is actually slowing down (the whole first half of the inversion is on an incline) until it curves downward and exits directly underneath the entrance track.

Wraparound Corkscrew - Drachen Fire - This inversion scared the bejeezus out of me the first time I rode Drachen Fire its opening year. Ok, it's basically just a corkscrew, but it was so high up...a bit unnerving back then. However, unlike a typical Arrow corkscrew, as you exit you don't find yourself right side up, but rather plummeting toward the Earth at breakneck speeds. One of the most killer 'first' drops on any coaster.

Cutback - Drachen Fire - Another one of a kind inversion, and on the same coaster. The cutback seemed to be the predecessor of the top hat, but not nearly as extreme. However, the element feels more closely related to a corkscrew than a top hat. The first half feels very familiar, as if you are heading into a typical corkscrew, but as you top out, the coaster suddenly 'chickens out' and heads back in same direction it came from. It doesn't sound all too exciting, but it's the unexpected result that really makes it work.

Flying Snake Dive - Storm Runner - Speaking of unexpected, this one takes the cake. I'm not sure if I'd be mentioning this inversion if it weren't for what leads up to it. To me, I feel like the whole sequence of airtime-hill-leading-into-heartline-roll-leading-into-snake-dive should be considered one complete element. Here's a quote from my 2004 trip report to Hershey regarding this element (or series of elements): "Climbing up the hill following the sidewinder, you can't even see what's coming. As you crest the top, massive ejector air ensues, and before you can even catch your breath, you're twisting into the barrel roll, which feels like it doesn't want to end. And it doesn't, until you're upside-down again, and then heading down and out before it feels like you should. It's the most convoluted element on a coaster yet."

Butterfly - Ninja (SFoG) - Vekoma's butterfly element can also be found on Goudurix, which has a reputation for being one of the roughest coasters around. Then again, Ninja doesn't have a stellar reputation either, but I really enjoyed it (must be that 'Togo gene' that only I and a few other enthsiasts I know have). The butterfly is comprised of the coaster's first two inversions, and from certain angles they almost look like two consecutie vertical loops, which isn't far from the truth. They are spaced somewhat far apart, so the connecting track from one to the other actually provides some nice laterals, and unexpected direction changes.

Well, that's about it. If you've read this far, I commend you for putting up with my long-winded babble. Oh, and one last thing--my least favorite inversion is probably the cobra roll. Not sure why, it just doesn't do much for me.

RCTfailed.jpg


#15 HAJiME

HAJiME

    COASTER-net Dedicated Member

  • Elders
  • 1,137 posts

Posted 09 November 2006 - 03:42 AM

my least favorite inversion is probably the cobra roll. Not sure why, it just doesn't do much for me.

Do they anyone? They just seem to ...flop about...

And, do i get commended for skim reading? :P


Randomly...
I think Colossus has made me hate Barrel Rolls, but the one on Speed was quite ...interesting, to say the least. I think that's what they are - interesting... but they loose appeal quick. Colosucks' lot are a joke. The last one is ace through... Hm. Maybe Barrel Rolls are only good when unexpected, then! They are probably the best looking inversion when you are on ride.

Then again, Colossucks just makes every inversion it has dull. Repetition-is-boring.

#16 Vater

Vater

    COASTER-net Dedicated Member

  • Elders
  • 1,578 posts

Posted 09 November 2006 - 10:04 AM

And, do i get commended for skim reading? :P

Eh, sure, what the hey. I'd have done the same... B)

Randomly...
Maybe Barrel Rolls are only good when unexpected, then!

[snip]Then again, Colossucks just makes every inversion it has dull. Repetition-is-boring.

I agree. While I love Volcano, I always thought they could have done so much more with the layout other than just barrel roll after barrel roll...

RCTfailed.jpg


#17 B&Mcrazy

B&Mcrazy

    Peta-Coaster Member

  • Members
  • PipPipPipPipPip
  • 549 posts

Posted 09 November 2006 - 08:40 PM

They just seem to ...flop about...

Perfect wording.

They are a worthless element. None, of them, anywhere, look any better then the last. Except, maybe Alpengeist's. But, that one is taken at speed, makes it intresting. I see cobras as a cheap element too- just a convenient way of adding two inversions to the ride, and bringing the coaster back the way it come from.
Posted Image
~Sig by HAJiME~

#18 Anaconda

Anaconda

    Giga-Coaster Member

  • Elders
  • 381 posts

Posted 10 November 2006 - 12:58 AM

Hah, interesting topic... I need to come back and post more. ;)

There are a few different inversions that I particularly love. Corkscrews/wing overs; whatever. I dig 'em, I love them all. What I like about 'em is that it doesn't matter at which speed you take them, they are fun regardless. On the Anaconda at Kings Dominion, you go slowly around them... which makes a pretty terrifying/dizzy effect. On a ride like Alpengeist, the wing over is wickedly intense and is the perfect conclusion to the ride minus the helix.

I don't care too much for cobra rolls, for some reason I never really enjoy them much. Even the Hulk's massive roll left me wanting more. As for Alpengeist, the train whips around it too fast for me to really enjoy it.
Posted Image

#19 HAJiME

HAJiME

    COASTER-net Dedicated Member

  • Elders
  • 1,137 posts

Posted 10 November 2006 - 04:09 PM

They are a worthless element. None, of them, anywhere, look any better then the last. Except, maybe Alpengeist's. But, that one is taken at speed, makes it intresting. I see cobras as a cheap element too- just a convenient way of adding two inversions to the ride, and bringing the coaster back the way it come from.

They are cheap, but not for that purpose. They are an easy answer to 'interestingly' turning a coaster around.

Kumali's is one of the 2 i've ridden. The other isn't even worthy of a mention and you have one guess to pinpoint which floppy, rattly, excuse for 2 inversions that is. Kumali's feels alkward to me, it certainly doesn't feel like the other more normal one i've ridden... And some people say Kumali's is good. But i think that might just be fanboyism gone mad.

There's an awful lot of hangtime on Kumali's... when it first opened it bearly rolled over the :censored: things. It you like hangtime, i guess that makes it goodish?

But yeah, cheap "lets turn this formation around!"

#20 Kraken

Kraken

    The ocean always gets wet when it rains.

  • Elders
  • 2,370 posts

Posted 11 November 2006 - 11:11 AM

^Ah, but you havn't ridden a B&M cobra roll. I think I must be one of the only people who actually likes them then, Dragon Khan's one especially was very good. From what I can remember on Colossus' cobra roll, it was the roughest part of the ride and one of the worst bits, but that was ages ago I went on it.

Hulk's cobra roll is something else though.

#21 HAJiME

HAJiME

    COASTER-net Dedicated Member

  • Elders
  • 1,137 posts

Posted 12 November 2006 - 06:25 AM

Colossus' flop is the roughest part, yes. It's when you really notice the floor rumbling through your feet... and you get off with pins and needles. REDICULAS.

And to think, this year they are closing Inferno for essential maintainence... WTF? So inferno has a breaking issue and breaks down in 'extreme' weather... Colossus causes migrains! WHAT'S WORSE?

#22 Hard Taco Supreme

Hard Taco Supreme

    It builds character!

  • Elders
  • 2,662 posts

Posted 14 November 2006 - 12:50 AM

^Ah, but you havn't ridden a B&M cobra roll. I think I must be one of the only people who actually likes them then, Dragon Khan's one especially was very good. From what I can remember on Colossus' cobra roll, it was the roughest part of the ride and one of the worst bits, but that was ages ago I went on it.

Hulk's cobra roll is something else though.

I enjoy cobra rolls, particularly inverted ones (Raptor and DD:Ice, mainly).

#23 Josh Davidson

Josh Davidson

    There's a new Mexico?

  • Members
  • PipPipPipPipPipPipPip
  • 2,416 posts

Posted 14 November 2006 - 02:45 PM

I have two favorite inversions. Both for two different reasons and they are both tied. I can not pick between both of them. First one I'll mention is probably the most rarest one since I believe only one roller coaster right now in the world has it. The Jo-Jo roll, which also has my favorite name for any element on any coaster for some reason. So far I know only Hydra: The Revenge has this roll and im surprise that their isn't all ready more made! First off when you hit it, your going not even 5mph. The hang-time is crazy, hanging only on the lapbars for a good ten seconds upside down. On Hydra they take your photo when your upside down too. Completly crazy, and totally fun. One of the most coolest feelings I ever got on a roller coaster in my life.

Then the second which is tied is the inverted tophat. Unlike the Jo-Jo roll, their is more then one of theses, though these are limited to the world as well. I know Batman the Chiller and two Mr. Freezes have it, but I don't know if their is anymore with this on a ride. But wow is this one of the most coolest feelings you will ever feel on a roller coaster. It is just one of those things that is so amazing, that all you can say is, "Wow". Its also even cooler when you backwards.. haha.

For least favorite, this has to be probably the Batwing. Well it may not be the worst but the one's ive been on have shaked me up quite a bit but then again it could be just me. The Great American Scream Meachine's Batwing may be the most roughest thing ( not counting Viper... ) i've ever felt on a roller coaster. I've gotten extreme headaches from that Batwing, and just dispise every bit of it. Though I don't know how other Batwings feel, right now I just do not enjoy them because of that one ride. But don't get me wrong, when I ride some more they may change.

#24 PPhoenix

PPhoenix

    Peta-Coaster Member

  • Members
  • PipPipPipPipPip
  • 601 posts

Posted 14 November 2006 - 03:53 PM

I like all inversions, but really like the ones that are placed well and timed well, one of the best experiences I'v had on a coaster is a backward loop, like Irn-Bru revelution, you get launched backwards aswell! Fun!

Another brilliant inversion is the Jo-Jo roll which Josh said ^

I like corkscrews but I can sometimes feel the lag and pointlessness of it all, it's only if they fall neatly from a bank or a curve that they really flow well.

I think Colossus has made me hate Barrel Rolls

True^. They could of put a better inversion in there like a Zero-G Roll or something, maybe its the fact they just look nice, but really are no fun at all.

Dragon Khan's one especially was very good. From what I can remember on Colossus' cobra roll, it was the roughest part of the ride and one of the worst bits, but that was ages ago I went on it.


Does not matter if you ride it 20 years ago, its not going to melt or change, it will keep the same shape, unless of coarse we are hit with a huge hurricane, being in the UK that is possible, since the way are weather is going.... :lol:

Dragon Khan is a super ride but take into account that Colossus is a looping steel and is not as fast and smooth as a B&M.



I have to admit though, I love Colossus but its just that Cobra Roll that :censored: it all up!
Posted Image
Phoenix Wanderer - I'm back to try some things out...

#25 The_Nitro

The_Nitro

    Peta-Coaster Member

  • Members
  • PipPipPipPipPip
  • 546 posts

Posted 14 November 2006 - 05:06 PM

Favorite: 0-G roll
Least Fav.: N/A I love roller Coasters too their fullest and i don't hate anything about them.
I <3 Maxx Passes




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users