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Six Flags Magic Mountain's Future


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#226 Ryan Shrout

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Posted 04 March 2009 - 03:31 PM

^Some think you do end up paying for it because the entry cost to Disney parks is incredible.

here's one person's regular admission + fastpass for both parks.
SFMM: $59.99 + $34.00 = $93.99
Disneyland: $69.00 + 0.00 = $69.00
with parkhopper: $94.00 + 0.00 = $94.00

So basically, you can get SFMM admission and the most regular flashpass for the same price as admition to both Disneyland parks with free fastpass.

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#227 Calicoasters

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Posted 04 March 2009 - 04:02 PM

SFMM: $59.99 + $34.00 = $93.99
Disneyland: $69.00 + 0.00 = $69.00
with parkhopper: $94.00 + 0.00 = $94.00

So basically, you can get SFMM admission and the most regular flashpass for the same price as admition to both Disneyland parks with free fastpass.


I would tweek that a bit. We won't know the final flash pass prices until this weekend + Disney has no deals! There is a 2fer going on right now both Disney parks for the cost of one, but no deals for the rest of the year. Regular admission for SFMM is a season pass for several months, and then there is always deals for half-price admission. There is only a few people that actually pay $60 for a one ticket to SFMM.

#228 Tori Finlay

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Posted 27 August 2011 - 01:40 PM

Sorry for reviving a really old thread buuuut....


Anybody else seen this?


Hint: Wait for the very end ;)

Edited by Epinephrine, 27 August 2011 - 01:41 PM.

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#229 Thunderhead

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Posted 31 August 2011 - 12:20 PM

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So I guess we will know tomorrow?
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#230 drachenfirebgw

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Posted 31 August 2011 - 05:40 PM

I love that post. All of us enthusiasts freaking out about the fact that Six Flags is announcing pretty much everything in one day. I hope the do get a modern tower ride. It's been missing from their flat collection for forever. I do realize they had a 1st generation Intamin FreeFall for a long time, but never anything modern.

Also, I just don't see the point in moving Deja Vu. It fits their collection, is very unique, has a small footprint so you're not going to get much out of it by removing it, and it's just been a staple since 2001. It's not a signature roller coaster, but it's known for being there. I don't see the point in it but yeah.

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#231 CoasterBGW

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Posted 31 August 2011 - 11:12 PM

La Times accidentally leaked it and then removed the article... but a 400ft drop tower it is.

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#232 drachenfirebgw

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Posted 31 August 2011 - 11:12 PM

Sorry to double post but it's worth it.

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SFMM is doing what Dreamland did in Australia and adding a tower/drop ride in the side of there Intamin Reverse Freefall roller coaster.

Lex Luther's Tower of Doom is the name. Probably one of the if not the tallest drop ride in the world. This was also leaked by the LA TImes.

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#233 Daniel Westfall

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Posted 31 August 2011 - 11:33 PM

The name was actually listed on some surveys handed out earlier this year. Not really surprising they used it. I'm guessing if you look at that survey you'll see what all the new Six Flags rides are going to be.

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#234 Thunderhead

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Posted 31 August 2011 - 11:36 PM

That looks awesome. Not. Even. Lying.
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#235 The BeastFan

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Posted 01 September 2011 - 07:43 AM

This will be the tallest to my knowledge. SFMM's site says it'll be 400 ft tall, 10 ft taller than the one at Dreamland.

#236 MorganFan

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Posted 01 September 2011 - 05:14 PM

Son of a Beast gun, that's tall! I'd just about wet my pants! And I'm not a pants-wetting kind of guy.
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#237 Coasterholic14

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Posted 01 September 2011 - 05:23 PM

Yup...looks like it will be the "world's tallest drop ride." Also, because of the fact it's being built on the existing Superman: Escape from Krypton tower, the ride is going to be custom-made by Intamin (Uh oh, Intamin and custom-made/first time never work out well :-p haha) Also, one thing I find funny about their advertising/marketing for the ride is how they talk about the ride "changing" and adding to the parks skyline...but it technically won't do either of those things, since it's being built on an existing structure...nice marketing though ;-)
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#238 Ryan Shrout

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Posted 01 September 2011 - 05:58 PM

This is a fantastic move by Six Flags. Their giving SFMM something it's desperately needed, claiming yet another record, adding a huge thrill ..... and all for the price of 4 running rails, 2 lift motors, and two sets of breaks. Most of the hardware is already in place, so this thing will have one of the fastest ROI's the company has ever seen.

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#239 The BeastFan

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Posted 01 September 2011 - 09:34 PM

Yup...looks like it will be the "world's tallest drop ride." Also, because of the fact it's being built on the existing Superman: Escape from Krypton tower, the ride is going to be custom-made by Intamin (Uh oh, Intamin and custom-made/first time never work out well :-p haha) Also, one thing I find funny about their advertising/marketing for the ride is how they talk about the ride "changing" and adding to the parks skyline...but it technically won't do either of those things, since it's being built on an existing structure...nice marketing though ;-)


I wouldn't call it a first time thing for Intamin since they did the same thing on Tower of Terror and that works fine. Intamin is no stranger to drop towers either. I will have to say though, a 415 ft drop tower sounds insane, especially if by chance the coaster is running at the same time. That's about as intense as it gets for drop towers.

#240 TexasCyclone

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Posted 01 September 2011 - 11:21 PM

This is a fantastic move by Six Flags. Their giving SFMM something it's desperately needed, claiming yet another record, adding a huge thrill ..... and all for the price of 4 running rails, 2 lift motors, and two sets of breaks. Most of the hardware is already in place, so this thing will have one of the fastest ROI's the company has ever seen.

All very good points!

However, while they will be "claiming yet another record" they are also losing one by removing Deja Vu (one of the dumbest moves ever). Why would you boast about how you are now the park with the most roller coasters in the WORLD then go about and remove one!

About the actual drop ride, I love the name and I do love that SFMM will be home to the World's Tallest drop tower! Definitely will be paying a visit here in 2013 when I hope to visit the new California Adventure.

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#241 biZarRo

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Posted 02 September 2011 - 08:56 AM

Okay, it's official, I need to go to SFMM. Nuff Said.
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#242 The BeastFan

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Posted 29 May 2012 - 09:13 AM

Ok, I'm kind of curious as why construction on Lex Luthor is going so slow. How hard is it to get a drop tower up with most of the structure already in place? It just seems odd seeing its such a simple ride. Some are predicting a late June opening. What the heck has Six Flags Magic Mountain been doing since August?

#243 Vater

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Posted 29 May 2012 - 10:30 AM

Yeah, for real Six Flags. Hurry up already! And while you're at it, tell Kings Island to make a decision with Son of Beast, like, yesterday. Chop chop!

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#244 MontagnaMagica

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Posted 29 May 2012 - 11:06 AM

I know that the ride is actually being clamped onto the tower; not welded. Perhaps that's more time-consuming to achieve?

The original opening date was Memorial Day Weekend, so it should have been open today. Of course, we all know that the planned opening days are almost always wrong nowadays!
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#245 The BeastFan

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Posted 29 May 2012 - 11:20 AM

Yeah, for real Six Flags. Hurry up already! And while you're at it, tell Kings Island to make a decision with Son of Beast, like, yesterday. Chop chop!


Is it so hard to ask parks to stick to their original plans or be prompt in general?

Also, why the heck would you compare this to my opinions on SOB (or SOB in general as these are ENTIRELY different scenarios)? I know you like to play the cynicism card we kind of labeled you, but come on dude, lighten up. Even for you, that statement is a bit of a stretch.

Edited by Mike Strobel, 29 May 2012 - 11:28 AM.


#246 Vater

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Posted 29 May 2012 - 12:18 PM

It's funny because I'm not really a cynic, hard as that probably is for those on this site to believe. Just like to point out stuff as I see it. The scenarios are quite identical to me because in both instances, I don't see why anyone would get bent out of shape over trivial stuff, whether it's a delayed ride opening or a pile of lumber that's been rotting untouched for years.

Besides, how many 400-foot drop towers have been built? Yep, zero. I'd imagine longer drops bring different engineering challenges to the table that don't always present themselves in the designing stages.

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#247 The BeastFan

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Posted 29 May 2012 - 12:37 PM

^So let me get this straight, are you really going to use my opinions as a basis for your own? I'll admit I don't see all the angles on SOB like KI does, I'm just going by what information i can find that is readily available and making conclusions based on that. I don't think some of my claims are that unreasonable, which I'm also exercising that in this issue. Connect the dots for me as to how these scenarios are so similar that you'd go on that tangent alone and not see major differences, based on my opinion no less, not yours. Just because I posted something you may see as similar to another topic I post in doesn't mean you use that as your soul argument. I almost get the feeling you're picking on me for that. Surely you can come up with a better arguments than that.

Also, its not like it hasn't been done before. Intamin has already done this before with Tower of Terror. Just because this one is 10 ft taller shouldn't mean it'll be necessarily harder. Yes it is a different structure, but construction didn't start on this until March. They announced this in September of last year. Why wouldn't they have started this in the off season (usually October-March, yes I know SFMM operates all year, but even they have to had experienced some drop in attendance in that time, which would be ideal to shut down Superman in order to construct on it) rather than close one of their landmark rides now that summer is now right around the bend?

And that still doesn't answer my question, why is it out of the realm of rationality to not expect parks to keep to their deadlines?

#248 Thunderhead

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Posted 29 May 2012 - 12:49 PM

I know that the ride is actually being clamped onto the tower; not welded. Perhaps that's more time-consuming to achieve?

The original opening date was Memorial Day Weekend, so it should have been open today. Of course, we all know that the planned opening days are almost always wrong nowadays!


Welding something of that magnitude would take longer than bolting. I'm not sure how they're doing it.

Also:

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#249 Vater

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Posted 29 May 2012 - 01:26 PM

My answer? Stuff happens. We, being more interested in (and thus, I suppose, more "in the know" about) the amusement industry than most, should know that things get delayed all the time. I'd rather a ride be delayed for a month to work out whatever kinks need to be worked out PRIOR to opening than to have to put up with its potentially unpredictable reliability after it opens on time. What irritates me more than a new ride being delayed is when I visit a park whose new ride has been open for a few days only to be informed it will be closed for that day. That's probably why I rarely plan to visit a park early in the season just to ride the new ride; I wait until it's been open consistently for some time first. The exception was Intimidator 305, which I made sure had few to no issues on media day the day before KD's opening.

I know the scenarios are not the same, but your attitude towards both--at least to my observation--were extremely similar: exhibiting impatience over something that, as I said before, is quite trivial in the grand scheme of things. You don't agree, obviously, and that's fine, but that's my opinion based on my observation. Discussion on this site is often littered with people's opinions, no? My original sig with the self-appointed "voice of reason" was (half-jokingly) based on exactly that: my opinions and observations of the discussions on here.

My original post was meant as more of a fun jab than anything. I apologize if it struck a nerve, I really wasn't trying to offend. Often, my attempts at humor, as lousy as they may be, will be at the expense of someone else, but with the understanding (or hope) that it shouldn't be taken seriously...and having it dished right back at me is even more welcome. I can take it. And it sometimes (read: usually) makes the discussion more interesting. To me, at least.

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#250 Daniel Westfall

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Posted 29 May 2012 - 02:30 PM

For safety issues and just for the sake of quality assurance, I say "get it right the first time." You don't need the ride breaking down with people stuck on it, the brakes malfunctioning, or someone getting injured. If the park did make a mistake in planning or execution, then hopefully they will learn from them. With all that said, no one's complaining is going to do anyone any good....you can't make it happen any faster or any better. All you can do is get yourself upset and look childish. So, let's grow up, calm down, and take a deep breath and then "Sit Back, Strap In, and Coast On" when the time comes :D (see what I did there?)

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