Nolimits 2
#26
Posted 07 June 2008 - 07:22 PM
#27
Posted 22 December 2008 - 07:27 AM
#28
Posted 22 December 2008 - 11:42 PM
#29
Posted 24 December 2008 - 02:50 AM
^What can you really do with a log flume that would make it exciting and different? Every log flume has a bunch of turns then a somewhat large drop.
HOW DARE YOU QUESTION MY INTELLIGENCE!!!
Jokes!
Well I mean you can make like the mine train on there loop and stuff, that isn't possible for safety issues
But I think it's good seeing a splash on rides, don't ask me why, but I do
#30
Posted 24 December 2008 - 06:17 PM
#31
Posted 17 February 2009 - 04:44 PM
#32
Posted 18 February 2009 - 07:19 PM
The founder of COASTER-net's affiliate SFGAm Nation
My Top 5 Steel: 1. The Incredible Hulk 2. Maverick 3. Dragon Challenge (Fireball) 4. Millennium Force 5. Diamondback
My Top 5 Wood: 1. The Beast 2. Hades 3. American Eagle (Red) 4. HellCat 5. Viper
#33
Posted 20 February 2009 - 09:55 AM
#34
Posted 20 February 2009 - 10:27 AM
#35
Posted 20 February 2009 - 05:32 PM
I'd like to see floorless coasters actually have the floors drop out. That's one thing that bothers me, I don't know why.
Also, a lot of the more recent models.
Such as Dive Coaster, Floorless Dive Coaster, Flying Coaster (B&M).
And then some of the older models.
Arrow Suspended Coaster, TOGO sit downs and stand ups.
I think having actual people in the game to ride the coaster would be nice. It's kinda futile to open and shut the gates and lock the restraints if nobody's riding it.
Station design is another thing. The station it comes with sucks.
#36
Posted 21 February 2009 - 01:27 AM
I WISH THAT WOULD HAPPEN!!
#37
Posted 21 February 2009 - 01:55 PM
And if I remember correctly NL 2 should be released around 2010.

Sig by me, if you would like one of a similar fashion pm me.
#38
Posted 21 February 2009 - 02:44 PM
#40
Posted 21 February 2009 - 10:46 PM
#41
Posted 22 February 2009 - 02:30 AM
I WANT REALISM DAMMIT! IS THAT TOO MUCH TO ASK?!?!?!?!?
I need to sit down, too much sugar.
#42
Posted 22 February 2009 - 12:43 PM
Some Vekomas operate with Arrow's trains. (Boomerang at Knott's for example)
So you should be able to switch trains with tracks the train is compatible with. (Of course you can't put a Floorless train on an Invert track) But like to switch Arrow trains with Vekoma trains.
#43
Posted 01 March 2009 - 11:22 AM
#44
Posted 02 March 2009 - 10:42 AM
AWSOME!!!! But I really can't imagine HOW they make this game.
How do they make the coasters actually able to go along the track?
I REALLY WANT TO KNOW!!!!!
#45
Posted 15 April 2009 - 04:04 AM
#46
Posted 22 July 2009 - 01:38 PM

YouTube Channel NL Ride Review Thread biZarRo's NL Designs
You can sometimes find me on Xbox Live when I'm not on COASTER-net.
#47
Posted 22 July 2009 - 03:17 PM
AFAIK, NL2.0 will have realistic Intamin rides, as well as B&M rides. Not entirely sure about the rest, but I also know that due to advanced mathematical formule, that smoothing will be easier.
#48
Posted 22 July 2009 - 03:20 PM

#49
Posted 22 July 2009 - 03:27 PM
And please have waterslides and water rides!
#50
Posted 22 July 2009 - 04:27 PM
Well my guess for a bobsled coaster you would need to watch it from falling of the rails too.hmm, i want a bobsled coaster, can we that expect?
For the suspended coaster, and multi coaster they would need there own rotation/swing radius too.
Heres what I want to see.
Arrow Suspended
Arrow Hyper(lap)
Arrow Corkscrew(no lap)
Arrow Multi-Demi
Arrow Pipeline
Intamin Hyper
Intamin Looper
Vekoma Mine Ride
Vekoma Lay Down
Vekoma Suspended
Vekoma MoterBike
B&M Twister/Floorless/Stand Up
B&M Dive
B&M Hyper
B&M Flyer
B&M Invert
Bobsled Track
Wooden Coaster
Euro Fighter
(All rides will hopefully be able to change train designs)
If I missed out any big ones, just put them on. I know I didn't put them all on, but these are a few.
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